The topic we've started today is "Scoring." It's going to take awhile for the team to fully apply this topic, as we need to put scoring in throughout our entire game at the moment, but I have gone through a few tutorials and feel I know enough to be able to finish a blog on the subject.
This is probably the easier function I've looked into on the individual assignments, as perfecting layering is not as crucial as it is with scrolling. For our game, we'll be using scores on buttons, which is probably the easiest form of scoring. It requires only a text field with variables set at "total" and a few lines of additional code on each button. The true test of scoring will be the tedium of adding three or so lines of code to every answer button and a variable text field to every scene in our game.
Well....
14 years ago
I just did a blog pertaining to one of the the things we chose, so I figured I'd comment on the one you've done. (: (I think we have to? Better safe than sorry.)
ReplyDeleteMine was on background scrolling but we'll have to work on scoring, too. You make it sound like it's pretty easy so hopefully it is. I'm horrible at all of this coding. I shouldn't have missed so much last semester when we were going over it. x:
Anyways, nice blog. (: Like I said, you make it sound pretty easy so I hope that's not going to deceive me.